/ROOT/NODES/POSTS/2026/01/24

Internet Science Popularization Series - What is a Transmission Protocol?

STAMP: 2026-01-24 // UID: 5869db93 // AUTH: VERIFIED

Imagine we live in a large city, and every day we need to transport goods (information) from one place to another using various means of transportation (cars, trains, airplanes). Transmission protocols are like the traffic rules that these transportation methods must follow to operate within the city. Without these rules, traffic would be chaotic, and goods might not be delivered or might be delivered to the wrong place.

1. What is a Transmission Protocol?

Simply put, a transmission protocol is a set of agreed-upon communication rules that guide how two computers (or other network devices) send and receive data. It specifies how data should be packaged, sent, acknowledged, and how errors should be handled.

Just like making a phone call requires dialing, the other party answering, and then communicating in a common language, communication between computers also requires a standardized process, and that's the role of transmission protocols.

On the internet, the two most common transmission protocols are TCP and UDP. They are like two different types of transportation, each with its own characteristics and applicable scenarios.

2. The Uses of TCP Connections

TCP (Transmission Control Protocol) is like the "registered mail" service of a courier company. It places great emphasis on reliability and order.

Its main uses are:

  • Guaranteed data delivery: TCP ensures that the data you send is received by the recipient. If it's not received, it will keep resending until the recipient confirms receipt.
  • Guaranteed data order: Data may be broken down into many small packets during transmission. TCP ensures that these packets are reassembled in the correct order, preventing out-of-order delivery.
  • Flow control: TCP adjusts the sending speed based on the recipient's receiving capacity, preventing packet loss due to the recipient being overwhelmed.

For example: If you send an important document to a friend, you want to ensure that the document is delivered completely and accurately, and in the correct page order. TCP is like that responsible courier who packages, labels, tracks, and confirms receipt, ensuring everything is foolproof.

3. Characteristics of TCP Traffic

Since TCP is so reliable, what are the characteristics of its "traffic flow"? * Connection-oriented: Before formally transmitting data, TCP establishes a "connection." This is similar to a courier company confirming your address and contact information before shipping a package; there's a "handshake" process. This process is called a three-way handshake. * Reliable transmission: As mentioned earlier, lost packets are retransmitted, and out-of-order packets are reordered. * Flow control: TCP adjusts the sending speed based on the receiver's capacity, preventing it from overwhelming the receiver with data. * Congestion control: If the network is congested (like traffic congestion in a city), TCP will also slow down to avoid exacerbating the congestion. * Byte stream-oriented: TCP treats data as a continuous stream of bytes, not as individual data packets.

In summary, the characteristics of TCP traffic are: slow but stable, and highly reliable.

4. TCP vs. UDP

Now let's compare TCP and UDP, these two "good brothers." Features TCP (Registered Mail) UDP (Regular Mail/Postcard) Reliability High (Guaranteed delivery, no out-of-order) Low (No guaranteed delivery, possible out-of-order) Speed Slow (Because of confirmation, retransmission, etc.) Fast (Sent directly, no waiting for confirmation) Connection Method Connection-oriented (Establish a connection before communication) Connectionless (Sent directly, no connection needed) Header Overhead Large (Includes sequence number, acknowledgment number, etc.) Small (Simple information) Application Scenarios Web browsing (HTTP/HTTPS), file transfer (FTP), email (SMTP) Video/audio streaming, online games, DNS queries, VoIP calls

Simply put:

  • TCP is like sending a very important contract; you want it delivered safely and accurately, even if it's a little slower.
  • UDP is like sending a postcard to a friend; you want it delivered as quickly as possible, and it doesn't matter much if one is occasionally lost or the order is slightly mixed up.

5. Characteristics of UDP Traffic

UDP (User Datagram Protocol) is like regular mail or a postcard. It prioritizes speed and efficiency, but does not guarantee reliability.

Its main characteristics are:

  • Connectionless: No connection needs to be established before sending data; data packets are sent directly.
  • Fast: Because there's no need to establish a connection, no acknowledgment, and no retransmission, it's very fast.
  • Unreliable: Data packets may be lost, duplicated, or arrive out of order; UDP itself does not handle these issues.
  • Message-oriented: UDP sends data in units of "messages," and each message is independent.

For example: If you're watching a live stream, you might tolerate a few seconds of video stuttering or audio drops, because you're more concerned with overall smoothness. UDP is like a messenger who "sends it out regardless," highly efficient, but if something is lost, it's lost.

6. Uses of UDP Connections

Although UDP is not very "reliable," it is very useful in many scenarios:

  • Applications requiring high real-time performance: Such as online video, audio streaming, and online games. These applications need to transmit data quickly, and even occasional data loss has less impact on user experience than stuttering.
  • Broadcasting and multicasting: UDP can easily send data to multiple recipients on the network.
  • DNS queries: Domain name resolution (translating URLs into IP addresses) usually uses UDP because the query requests are small, and if a response is not received the first time, the client can send another request.

7. Summary

Okay, let's do a quick summary:

  • Transport protocols are the "traffic rules" of network communication.
  • TCP is like a reliable registered letter, guaranteeing data delivery and order, but relatively slow. Suitable for scenarios requiring high data integrity, such as web browsing and file downloads.
  • UDP is like a fast postcard, fast and low overhead, but does not guarantee reliability. Suitable for scenarios requiring high real-time performance, such as live streaming and games.
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